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- /*
- * DemoSignedObjectDialog.h
- * This illustrates how Digital Signatures may be attached
- * to a random object.
- */
- #define _H_DemoSignedObjectDialog
- #include <CDLOGDirector.h>
- class CDirectorOwner;
- class DemoSignedObject;
- class CDialog;
- class CButton;
-
- struct DemoSignedObjectDialog : CDLOGDirector {
- private:
- DemoSignedObject *itsSignedObject;
- Boolean itsSignatureValidFlag;
- short signatureIconID;
-
- public:
- void IDemoSignedObjectDialog(
- CDirectorOwner *aSupervisor,
- DemoSignedObject *aSignedObject
- );
- void DoCommand(
- long aCommand
- );
- Boolean EndDialog(
- long withCommand,
- Boolean fValidate
- );
- void AttachCommands(void);
- void UpdateButtons(void);
- CButton *GetDialogItem(
- short dialogID
- );
- void GetDialogValues(void);
- void SetDialogValues(void);
- };
-
-